Collection

Metal Performance Shaders Graph sample architecture

Source-backed, high-level architecture notes for Apple sample-code pages grouped in the Metal Performance Shaders Graph folder.

  • Catalog module label: Metal Performance Shaders Graph
  • Coverage: 3 / 3 sample pages documented
  • Source policy: archive hashes and extracted-tree references are verified locally before analysis

Samples

Sample Platforms High-level architecture Documented patterns
Adding custom functions to a shader graph iOS, iPadOS, Mac Catalyst A Swift sample with the source-visible chain AppDelegateViewControllerMetalPerformanceShadersGraph / Metal APIs. View-controller organization, Delegate or data-source callbacks
Filtering images with MPSGraph FFT operations macOS A Swift sample with the source-visible chain MPSGraphFFTSampleContentViewMetalPerformanceShadersGraph APIs.
Training a neural network using MPSGraph iOS, iPadOS, Mac Catalyst A Swift sample with the source-visible chain AppDelegateViewControllerMetalPerformanceShaders / MetalPerformanceShadersGraph APIs. View-controller organization, Protocol-oriented abstraction, Delegate or data-source callbacks

Cross-sample signals

Recurring documented patterns

Pattern label Sample documents
View-controller organization 2
Delegate or data-source callbacks 2

Type-role naming evidence

Counts below are declaration-name suffixes, not inferred patterns.

Role suffix Distinct declarations across samples
Delegate 4
Controller 2
App 1
View 1

Swift access-control evidence

These are declaration occurrences in scanned Swift source, including implicit internal declarations.

Access level Occurrences
implicit internal 419

References

Generated from the verified local catalog and completed Markdown documents.