Metal Performance Shaders sample architecture
Source-backed, high-level architecture notes for Apple sample-code pages grouped in the Metal Performance Shaders folder.
- Catalog module label:
Metal Performance Shaders - Coverage: 1 / 1 sample pages documented
- Source policy: archive hashes and extracted-tree references are verified locally before analysis
Samples
| Sample | Platforms | High-level architecture | Documented patterns |
|---|---|---|---|
| Training a Neural Network with Metal Performance Shaders | macOS | A C/Objective-C header, Objective-C++ sample centered on main, with direct use of Metal, MetalPerformanceShaders, random. |
Delegate or data-source callbacks |
Cross-sample signals
Recurring documented patterns
| Pattern label | Sample documents |
|---|
Type-role naming evidence
Counts below are declaration-name suffixes, not inferred patterns.
| Role suffix | Distinct declarations across samples |
|---|---|
DataSource |
1 |
References
Generated from the verified local catalog and completed Markdown documents.