Animating hand models in visionOS
At a glance
| Item | Summary |
|---|---|
| Purpose | Substitute a person’s hands with custom models in a fully immersive space. |
| App architecture | A Swift sample with the source-visible chain AnimatingHandModelsApp → ContentView → AppModel → SwiftUI / ARKit APIs. |
| Main patterns | No named application pattern supported by the extracted structure |
| Project style | 5 scanned source file(s) across Swift, organized around ranked entry, type, and file boundaries. |
| Execution model | Source-visible boundaries: await suspension point, @MainActor, Task closure isolated to MainActor, Task; none alone proves a background thread. |
| State/event model | Source-visible mechanisms: SwiftUI state property wrapper, @Observable. |
| Key frameworks/packages | SwiftUI, ARKit, RealityKit; these are source dependencies, not architecture labels. |
Project structure
Source bundle/
├── AnimatingHandModels/
│ ├── AnimatingHandModelsApp.swift
│ ├── AppModel.swift
│ ├── ContentView.swift
│ ├── ImmersiveView.swift
│ ├── ToggleImmersiveSpaceButton.swift
│ └── Info.plist
├── AnimatingHandModels.xcodeproj/
│ ├── .xcodesamplecode.plist
│ └── project.pbxproj
└── Configuration/
└── SampleCode.xcconfig
Structure observations
- Architecturally prominent files are ranked from entry points and role-named declarations; resource-only paths are omitted.
- Primary languages: Swift.
- The verified tree contains 4 project/configuration file(s) and 6 source declaration(s).
Overall architecture
flowchart LR
N1["AnimatingHandModelsApp"]
N2["ContentView"]
N3["AppModel"]
N4["SwiftUI / ARKit APIs"]
N1 --> N2
N2 --> N3
N3 --> N4
Reference code
AnimatingHandModels/AnimatingHandModelsApp.swift:10 — architecture anchor
@main
struct AnimatingHandModelsApp: App {
@State private var appModel = AppModel()
var body: some Scene {
WindowGroup {
ContentView()
.environment(appModel)
.task {
await appModel.observeHandTrackingAuthorizationStatus()
}
}
ImmersiveSpace(id: appModel.immersiveSpaceID) {
ImmersiveView()
.environment(appModel)
.onAppear {
appModel.immersiveSpaceState = .open
}
.onDisappear {
appModel.immersiveSpaceState = .closed
}
}
.immersionStyle(selection: .constant(.full), in: .full)
.upperLimbVisibility(.hidden)
}
}Interpretation
The arrows summarize the source-visible entry, role-named types or folders, and framework direction; when nodes come from structural folders, the sequence is a high-level interpretation rather than proof that every adjacent node calls the next. Ownership is claimed only where the next section cites a stored property or assignment. The diagram is intentionally limited to the dominant path into visionOS.
Ownership and state
classDiagram
AnimatingHandModelsApp *-- AppModel : appModel
AppModel o-- AuthorizationStatus : handTrackingAuthorizationStatus
ImmersiveView *-- ARKitSession : arkitSession
ImmersiveView *-- HandTrackingProvider : handTrackingProvider
Ownership evidence
AnimatingHandModels/AnimatingHandModelsApp.swift:12 — stored dependency or nearest verified ownership anchor
@main
struct AnimatingHandModelsApp: App {
@State private var appModel = AppModel()
// ...
}| Owner | Object or state | Relationship | Mutation authority |
|---|---|---|---|
AnimatingHandModelsApp |
AppModel (appModel) |
owns wrapper-managed state | Owning lexical scope |
AppModel |
AuthorizationStatus (handTrackingAuthorizationStatus) |
stores or receives | App/module collaborators |
ImmersiveView |
ARKitSession (arkitSession) |
owns wrapper-managed state | Owning lexical scope |
ImmersiveView |
HandTrackingProvider (handTrackingProvider) |
owns wrapper-managed state | Owning lexical scope |
Composition arrows indicate a source-visible construction expression or locally owned value state; aggregation means the owner stores or receives a dependency without proving exclusive lifetime ownership.
Concurrency, scheduling, and thread safety
Evidence limit: actor isolation, async/await, or Task creation does not by itself prove background-thread execution; Sendable conformance alone does not prove thread-safe mutation.
| Concern | Source mechanism | Verified placement or handoff | Evidence |
|---|---|---|---|
| Suspension boundary | await suspension point |
The source declares or crosses an asynchronous boundary; it does not by itself establish background execution. | AnimatingHandModels/AnimatingHandModelsApp.swift:19 |
| Main isolation | @MainActor |
The cited annotation marks its attached declaration or closure as main-actor isolated. | AnimatingHandModels/AppModel.swift:12 |
| Main isolation | Task closure isolated to MainActor |
The cited operation explicitly enters a main-actor-isolated region. | AnimatingHandModels/ToggleImmersiveSpaceButton.swift:19 |
| Task creation | Task |
The source creates an unstructured task; surrounding context determines inherited actor isolation. | AnimatingHandModels/ToggleImmersiveSpaceButton.swift:19 |
@MainActor/MainActor.run, DispatchQueue.main, and RunLoop.main are reported as distinct isolation, queue, and event-loop mechanisms. A plain Task is kept separate from Task.detached; neither is labeled as a background thread.
Reference code
AnimatingHandModels/AnimatingHandModelsApp.swift:19 — representative execution boundary
@main
struct AnimatingHandModelsApp: App {
// ...
await appModel.observeHandTrackingAuthorizationStatus()
// ...
}State propagation, frameworks, and dependencies
Evidence limit: an import proves a source-level compilation dependency at the cited line; it does not prove runtime use, architectural adoption, or whether a Swift package is a direct application dependency.
| Category | Mechanism or module | Verified role | Evidence |
|---|---|---|---|
| State propagation | SwiftUI state property wrapper |
A SwiftUI property wrapper supplies or observes UI state. | AnimatingHandModels/AnimatingHandModelsApp.swift:12 |
| State propagation | @Observable |
Observation macro publishes source-visible changes. | AnimatingHandModels/AppModel.swift:13 |
| Source import | SwiftUI |
The cited file imports this module; runtime use and architectural role are not inferred. | AnimatingHandModels/AnimatingHandModelsApp.swift:8 |
| Source import | ARKit |
The cited file imports this module; runtime use and architectural role are not inferred. | AnimatingHandModels/AppModel.swift:9 |
| Source import | RealityKit |
The cited file imports this module; runtime use and architectural role are not inferred. | AnimatingHandModels/ContentView.swift:9 |
receive(on:) describes downstream delivery scheduling, while subscribe(on:) describes upstream subscription/request/cancel scheduling. An import Combine alone establishes neither behavior nor a Store, reducer, Redux, or other application architecture.
Class and protocol design
AnimatingHandModels/AnimatingHandModelsApp.swift:11 — representative type boundary
@main
struct AnimatingHandModelsApp: App {
@State private var appModel = AppModel()
// ...
}| Type | Responsibility | Depends on or conforms to |
|---|---|---|
AnimatingHandModelsApp |
Application entry and top-level composition | App |
AppModel |
Feature data or observable state | Concrete collaborators/imported frameworks |
ContentView |
User-interface presentation and input forwarding | View |
ImmersiveView |
User-interface presentation and input forwarding | View |
ImmersiveSpaceState |
Represents mutable feature state | Concrete collaborators/imported frameworks |
ToggleImmersiveSpaceButton |
Represents a feature value or composable behavior | View |
No local protocol conformance is claimed as protocol-oriented design; external framework conformances are listed only as dependencies.
Access control
| Symbol | Access | Verified effect | Likely rationale |
|---|---|---|---|
appModel (AnimatingHandModels/AnimatingHandModelsApp.swift:12) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
appModel (AnimatingHandModels/ContentView.swift:13) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
arkitSession (AnimatingHandModels/ImmersiveView.swift:13) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
handTrackingProvider (AnimatingHandModels/ImmersiveView.swift:14) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
Reference code
AnimatingHandModels/AnimatingHandModelsApp.swift:12 — representative boundary
@main
struct AnimatingHandModelsApp: App {
@State private var appModel = AppModel()
// ...
}Swift declarations without a modifier are internal; explicit private, fileprivate, private(set), public, or open entries above are interpreted by language semantics. Objective-C/C samples instead rely on header and implementation boundaries, which are not equivalent to Swift lexical privacy.
Logic ownership and placement
| Logic | Owning type or file | Placement rationale |
|---|---|---|
| Application entry and top-level composition | AnimatingHandModelsApp |
The source’s App suffix makes this role explicit. |
| Feature data or observable state | AppModel |
The source’s Model suffix makes this role explicit. |
| User-interface presentation and input forwarding | ContentView, ImmersiveView |
The source’s View suffix makes this role explicit. |
Design patterns
| Pattern | Source evidence | Purpose or tradeoff |
|---|---|---|
| No named application pattern | AnimatingHandModels/AnimatingHandModelsApp.swift:10 |
The verified source directly composes concrete framework types; this document avoids forcing a pattern name. |
Naming conventions
- Types: App: AnimatingHandModelsApp; Model: AppModel; View: ContentView, ImmersiveView.
- Protocols: no local protocol declaration in the scanned source.
- Methods:
observeHandTrackingAuthorizationStatus,loadGloveModel,startHandTracking,updateGlovesFromHandAnchors,updateJointRotations. - Files:
AnimatingHandModels/AnimatingHandModelsApp.swift,AnimatingHandModels/AppModel.swift,AnimatingHandModels/ContentView.swift,AnimatingHandModels/ImmersiveView.swift,AnimatingHandModels/ToggleImmersiveSpaceButton.swift.
Architecture takeaways
AnimatingHandModelsAppis the main source-visible entry or composition anchor for this sample.- Framework work reaches SwiftUI, ARKit, RealityKit through a deliberately small high-level chain; the detailed API graph remains inside the cited implementation files.
- Stored-property evidence identifies lifecycle collaboration; it does not by itself prove exclusive object ownership.
- Access-control conclusions separate verified language visibility from the likely design rationale.
- The source does not justify labeling the design protocol-oriented.
Source map
| Source file | Relevant symbols |
|---|---|
AnimatingHandModels/AnimatingHandModelsApp.swift |
Cited implementation, AnimatingHandModelsApp, await suspension point, SwiftUI state property wrapper, SwiftUI |
AnimatingHandModels/ContentView.swift |
Cited implementation, RealityKit, ContentView |
AnimatingHandModels/ImmersiveView.swift |
Cited implementation, ImmersiveView |
AnimatingHandModels/AppModel.swift |
@MainActor, @Observable, ARKit, AppModel, ImmersiveSpaceState |
AnimatingHandModels/ToggleImmersiveSpaceButton.swift |
Task closure isolated to MainActor, Task, ToggleImmersiveSpaceButton |