Simulating particles in your visionOS app
At a glance
| Item | Summary |
|---|---|
| Purpose | Add a range of visual effects to a RealityKit view by attaching a particle emitter component to an entity. |
| App architecture | A Swift sample with the source-visible chain ParticleEmitterApp → MainView → GeneralGoalSystem → RealityKit APIs. |
| Main patterns | SwiftUI environment injection, Binding-based state propagation |
| Project style | 12 scanned source file(s) across Swift, organized around ranked entry, type, and file boundaries. |
| Execution model | Source-visible boundaries: @MainActor, Task closure isolated to MainActor, Task; none alone proves a background thread. |
| State/event model | Source-visible mechanisms: SwiftUI state property wrapper, @Observable, ObservableObject. |
| Key frameworks/packages | RealityKit, SwiftUI, PackageDescription, RealityGestures; these are source dependencies, not architecture labels. |
Project structure
Source bundle/
├── Particle Emitter/
│ ├── ParticleEmitterApp.swift
│ ├── EmitterView.swift
│ ├── MainView.swift
│ └── EmitterSettings.swift
├── Packages/
│ └── RealityGestures/
│ ├── Sources/
│ │ └── RealityGestures/
│ │ ├── RealityDragComponent.swift
│ │ ├── GeneralGoalComponent.swift
│ │ ├── RealityTapComponent.swift
│ │ ├── SwiftUI+RealityGestures.swift
│ │ └── RealityDragComponent+DragEvents.swift
│ └── Package.swift
├── EmitterControls.swift
└── LabelSlider.swift
Structure observations
- Architecturally prominent files are ranked from entry points and role-named declarations; resource-only paths are omitted.
- Primary languages: Swift.
- The verified tree contains 5 project/configuration file(s) and 19 source declaration(s).
Overall architecture
flowchart LR
N1["ParticleEmitterApp"]
N2["MainView"]
N3["GeneralGoalSystem"]
N4["RealityKit APIs"]
N1 --> N2
N2 --> N3
N3 --> N4
Reference code
Particle Emitter/ParticleEmitterApp.swift:10 — architecture anchor
@main
struct ParticleEmitterApp: App {
/// Stores settings for the particle emitter.
@ObservedObject public var emitterSettings = EmitterSettings()
var body: some Scene {
WindowGroup {
MainView()
}.environment(emitterSettings)
}
}Interpretation
The arrows summarize the source-visible entry, role-named types or folders, and framework direction; when nodes come from structural folders, the sequence is a high-level interpretation rather than proof that every adjacent node calls the next. Ownership is claimed only where the next section cites a stored property or assignment. The diagram is intentionally limited to the dominant path into RealityKit.
Ownership and state
classDiagram
ParticleEmitterApp o-- EmitterSettings : emitterSettings
RealityDragComponent o-- Rotationlocked : rotationLocked
RealityDragComponent o-- Clamp : clamp
RealityDragComponent o-- Dragupdate : dragUpdate
Ownership evidence
Particle Emitter/ParticleEmitterApp.swift:13 — stored dependency or nearest verified ownership anchor
@main
struct ParticleEmitterApp: App {
// ...
@ObservedObject public var emitterSettings = EmitterSettings()
// ...
}| Owner | Object or state | Relationship | Mutation authority |
|---|---|---|---|
ParticleEmitterApp |
EmitterSettings (emitterSettings) |
observes externally owned state | The observed object is authoritative |
RealityDragComponent |
Rotationlocked (rotationLocked) |
stores or receives | App/module collaborators |
RealityDragComponent |
Clamp (clamp) |
stores or receives | App/module collaborators |
RealityDragComponent |
Dragupdate (dragUpdate) |
stores or receives | App/module collaborators |
Composition arrows indicate a source-visible construction expression or locally owned value state; aggregation means the owner stores or receives a dependency without proving exclusive lifetime ownership.
Concurrency, scheduling, and thread safety
Evidence limit: actor isolation, async/await, or Task creation does not by itself prove background-thread execution; Sendable conformance alone does not prove thread-safe mutation.
| Concern | Source mechanism | Verified placement or handoff | Evidence |
|---|---|---|---|
| Main isolation | @MainActor |
The cited annotation marks its attached declaration or closure as main-actor isolated. | Packages/RealityGestures/Sources/RealityGestures/RealityDragComponent.swift:24 |
| Main isolation | Task closure isolated to MainActor |
The cited operation explicitly enters a main-actor-isolated region. | Packages/RealityGestures/Sources/RealityGestures/SwiftUI+RealityGestures.swift:64 |
| Task creation | Task |
The source creates an unstructured task; surrounding context determines inherited actor isolation. | Packages/RealityGestures/Sources/RealityGestures/SwiftUI+RealityGestures.swift:64 |
@MainActor/MainActor.run, DispatchQueue.main, and RunLoop.main are reported as distinct isolation, queue, and event-loop mechanisms. A plain Task is kept separate from Task.detached; neither is labeled as a background thread.
Reference code
Packages/RealityGestures/Sources/RealityGestures/RealityDragComponent.swift:24 — representative execution boundary
public init(
// ...
) {
// ...
}State propagation, frameworks, and dependencies
Evidence limit: an import proves a source-level compilation dependency at the cited line; it does not prove runtime use, architectural adoption, or whether a Swift package is a direct application dependency.
| Category | Mechanism or module | Verified role | Evidence |
|---|---|---|---|
| State propagation | SwiftUI state property wrapper |
A SwiftUI property wrapper supplies or observes UI state. | EmitterControls.swift:20 |
| State propagation | @Observable |
Observation macro publishes source-visible changes. | Particle Emitter/EmitterSettings.swift:15 |
| State propagation | ObservableObject |
ObservableObject supplies an observation contract. | Particle Emitter/EmitterSettings.swift:16 |
| Source import | RealityKit |
The cited file imports this module; runtime use and architectural role are not inferred. | EmitterControls.swift:9 |
| Source import | SwiftUI |
The cited file imports this module; runtime use and architectural role are not inferred. | EmitterControls.swift:8 |
| Source import | PackageDescription |
The cited file imports this module; runtime use and architectural role are not inferred. | Packages/RealityGestures/Package.swift:10 |
| Source import | RealityGestures |
The cited file imports this module; runtime use and architectural role are not inferred. | Particle Emitter/EmitterView.swift:10 |
receive(on:) describes downstream delivery scheduling, while subscribe(on:) describes upstream subscription/request/cancel scheduling. An import Combine alone establishes neither behavior nor a Store, reducer, Redux, or other application architecture.
Class and protocol design
Particle Emitter/ParticleEmitterApp.swift:11 — representative type boundary
@main
struct ParticleEmitterApp: App {
// ...
@ObservedObject public var emitterSettings = EmitterSettings()
// ...
}| Type | Responsibility | Depends on or conforms to |
|---|---|---|
ParticleEmitterApp |
Application entry and top-level composition | App |
RealityDragComponent |
Stores entity-component data or behavior | Component |
GeneralGoalComponent |
Stores entity-component data or behavior | Component, Codable |
GeneralGoalSystem |
Runs entity-component-system update logic | System |
RealityTapComponent |
Stores entity-component data or behavior | Component |
EmitterView |
User-interface presentation and input forwarding | View |
MainView |
User-interface presentation and input forwarding | View |
MoveConstraint |
Defines a closed set of feature states or choices | Concrete collaborators/imported frameworks |
DragComponentType |
Defines a closed set of feature states or choices | Concrete collaborators/imported frameworks |
DragStatus |
Defines a closed set of feature states or choices | Concrete collaborators/imported frameworks |
No local protocol conformance is claimed as protocol-oriented design; external framework conformances are listed only as dependencies.
Access control
| Symbol | Access | Verified effect | Likely rationale |
|---|---|---|---|
body (EmitterControls.swift:23) |
public |
The symbol is visible to importing modules. | Inference: make the declaration available across a module or target boundary. |
body (LabelSlider.swift:29) |
public |
The symbol is visible to importing modules. | Inference: make the declaration available across a module or target boundary. |
linear (Packages/RealityGestures/Sources/RealityGestures/GeneralGoalComponent.swift:14) |
public |
The symbol is visible to importing modules. | Inference: make the declaration available across a module or target boundary. |
angular (Packages/RealityGestures/Sources/RealityGestures/GeneralGoalComponent.swift:15) |
public |
The symbol is visible to importing modules. | Inference: make the declaration available across a module or target boundary. |
Reference code
EmitterControls.swift:23 — representative boundary
public var body: some View {
// ...
presetSection
// ...
}Swift declarations without a modifier are internal; explicit private, fileprivate, private(set), public, or open entries above are interpreted by language semantics. Objective-C/C samples instead rely on header and implementation boundaries, which are not equivalent to Swift lexical privacy.
Logic ownership and placement
| Logic | Owning type or file | Placement rationale |
|---|---|---|
| Application entry and top-level composition | ParticleEmitterApp |
The source’s App suffix makes this role explicit. |
| Stores entity-component data or behavior | GeneralGoalComponent, RealityDragComponent, RealityTapComponent |
The source’s Component suffix makes this role explicit. |
| Runs entity-component-system update logic | GeneralGoalSystem |
The source’s System suffix makes this role explicit. |
| User-interface presentation and input forwarding | EmitterView, MainView |
The source’s View suffix makes this role explicit. |
Design patterns
| Pattern | Source evidence | Purpose or tradeoff |
|---|---|---|
| SwiftUI environment injection | EmitterControls.swift:20 |
The environment supplies state or a capability without threading it through every initializer. |
| Binding-based state propagation | LabelSlider.swift:20 |
A binding exposes controlled read/write access while the upstream owner remains authoritative. |
Naming conventions
- Types: App: ParticleEmitterApp; Component: GeneralGoalComponent, RealityDragComponent, RealityTapComponent; System: GeneralGoalSystem; View: EmitterView, MainView.
- Protocols: no local protocol declaration in the scanned source.
- Methods:
getCollisionPoints,getClampedPosition,getClampedRotation,handleMoveState,handleRotationState,closestPoint,clamp,get. - Files:
Particle Emitter/ParticleEmitterApp.swift,Packages/RealityGestures/Sources/RealityGestures/RealityDragComponent.swift,Packages/RealityGestures/Sources/RealityGestures/GeneralGoalComponent.swift,Packages/RealityGestures/Sources/RealityGestures/RealityTapComponent.swift,Particle Emitter/EmitterView.swift,Particle Emitter/MainView.swift.
Architecture takeaways
ParticleEmitterAppis the main source-visible entry or composition anchor for this sample.- Framework work reaches RealityKit, SwiftUI, PackageDescription, RealityGestures through a deliberately small high-level chain; the detailed API graph remains inside the cited implementation files.
- Stored-property evidence identifies lifecycle collaboration; it does not by itself prove exclusive object ownership.
- Access-control conclusions separate verified language visibility from the likely design rationale.
- The source does not justify labeling the design protocol-oriented.
Source map
| Source file | Relevant symbols |
|---|---|
Particle Emitter/ParticleEmitterApp.swift |
Cited implementation, ParticleEmitterApp |
EmitterControls.swift |
Cited implementation, SwiftUI state property wrapper, RealityKit, SwiftUI, EmitterControls |
LabelSlider.swift |
Cited implementation, LabelSlider |
Packages/RealityGestures/Sources/RealityGestures/GeneralGoalComponent.swift |
Cited implementation, GeneralGoalComponent, GeneralGoal, GeneralGoalSystem |
Packages/RealityGestures/Sources/RealityGestures/RealityDragComponent.swift |
@MainActor, RealityDragComponent, MoveConstraint, DragComponentType, DragStatus, DragData |
Packages/RealityGestures/Sources/RealityGestures/SwiftUI+RealityGestures.swift |
Task closure isolated to MainActor, Task, RealityTapGesture, RealityDragGesture |
Particle Emitter/EmitterSettings.swift |
@Observable, ObservableObject, EmitterSettings, EmitterPresets, ColorSetting |
Packages/RealityGestures/Package.swift |
PackageDescription, Feature implementation |
Particle Emitter/EmitterView.swift |
RealityGestures, EmitterView |
Packages/RealityGestures/Sources/RealityGestures/RealityTapComponent.swift |
RealityTapComponent |
Particle Emitter/MainView.swift |
MainView |
Packages/RealityGestures/Sources/RealityGestures/RealityDragComponent+DragEvents.swift |
Feature implementation |