Sample CodevisionOSReviewed 2026-07-21View on Apple Developer

Creating a spatial drawing app with RealityKit

At a glance

Item Summary
Purpose Use low-level mesh and texture APIs to achieve fast updates to a person’s brush strokes by integrating RealityKit with ARKit and SwiftUI.
App architecture A C/Objective-C header, Metal, Swift sample with the source-visible chain RealityKitDrawingAppSplashScreenViewDrawingDocumentAnchorEntityInputProviderRealityKit / RealityKitContent APIs.
Main patterns Protocol-oriented abstraction
Project style 46 scanned source file(s) across C/Objective-C header, Metal, Swift, organized around ranked entry, type, and file boundaries.
Execution model Source-visible boundaries: @MainActor, await suspension point, Task closure isolated to MainActor, Task, Sendable or @Sendable; none alone proves a background thread.
State/event model Source-visible mechanisms: @Observable, SwiftUI state property wrapper.
Key frameworks/packages RealityKit, SwiftUI, Foundation, Collections, RealityKitContent; these are source dependencies, not architecture labels.

Project structure

Source bundle/
└── RealityKitDrawingApp/
    ├── RealityKitDrawingApp.swift
    ├── Brushes/
    │   ├── Solid/
    │   │   └── Style/
    │   │       └── SolidBrushStyleProvider.swift
    │   └── Sparkle/
    │       └── SparkleBrushVertex.h
    ├── Canvas/
    │   ├── DrawingCanvasPlacementView.swift
    │   └── DrawingCanvasVisualizationView.swift
    ├── Document/
    │   ├── AnchorEntityInputProvider.swift
    │   └── DrawingDocument.swift
    ├── Splash Screen/
    │   ├── SplashScreenBackgroundComponent.swift
    │   └── SplashScreenForeground.swift
    └── UI/
        ├── Palette/
        │   ├── BrushTypeView.swift
        │   └── Presets/
        │       └── PresetBrushView.swift
        └── BrushState.swift

Structure observations

  • Architecturally prominent files are ranked from entry points and role-named declarations; resource-only paths are omitted.
  • Primary languages: C/Objective-C header, Metal, Swift.
  • The verified tree contains 4 project/configuration file(s) and 68 source declaration(s).

Overall architecture

Reference code

RealityKitDrawingApp/RealityKitDrawingApp.swift:11 — architecture anchor

@main
struct RealityKitDrawingApp: App {
    // ...
    private static let configureCanvasWindowId: String = "ConfigureCanvas"
    private static let splashScreenWindowId: String = "SplashScreen"
    private static let immersiveSpaceWindowId: String = "ImmersiveSpace"

    // ...
}

Interpretation

The arrows summarize the source-visible entry, role-named types or folders, and framework direction; when nodes come from structural folders, the sequence is a high-level interpretation rather than proof that every adjacent node calls the next. Ownership is claimed only where the next section cites a stored property or assignment. The diagram is intentionally limited to the dominant path into RealityKit.

Ownership and state

Ownership evidence

RealityKitDrawingApp/Brushes/Solid/Style/SolidBrushStyleProvider.swift:29 — stored dependency or nearest verified ownership anchor

    struct Settings: Equatable, Hashable {
        var thickness: Float = 0.005
        // ...
    }
Owner Object or state Relationship Mutation authority
Settings Float (thickness) owns value state App/module collaborators
Settings ThicknessType (thicknessType) stores or receives App/module collaborators
Settings SIMD3 (color) owns value state App/module collaborators
Settings Float (metallic) owns value state App/module collaborators

Composition arrows indicate a source-visible construction expression or locally owned value state; aggregation means the owner stores or receives a dependency without proving exclusive lifetime ownership.

Concurrency, scheduling, and thread safety

Evidence limit: actor isolation, async/await, or Task creation does not by itself prove background-thread execution; Sendable conformance alone does not prove thread-safe mutation.

Concern Source mechanism Verified placement or handoff Evidence
Main isolation @MainActor The cited annotation marks its attached declaration or closure as main-actor isolated. RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:36
Suspension boundary await suspension point The source declares or crosses an asynchronous boundary; it does not by itself establish background execution. RealityKitDrawingApp/Brushes/Sparkle/SparkleBrushComponent.swift:39
Main isolation Task closure isolated to MainActor The cited operation explicitly enters a main-actor-isolated region. RealityKitDrawingApp/Brushes/Sparkle/SparkleDrawingMeshGenerator.swift:197
Task creation Task The source creates an unstructured task; surrounding context determines inherited actor isolation. RealityKitDrawingApp/Brushes/Sparkle/SparkleDrawingMeshGenerator.swift:197
Transfer contract Sendable or @Sendable The source declares a sendability boundary; this alone does not synchronize mutable state. RealityKitDrawingApp/Splash Screen/SplashScreenForeground.swift:157

@MainActor/MainActor.run, DispatchQueue.main, and RunLoop.main are reported as distinct isolation, queue, and event-loop mechanisms. A plain Task is kept separate from Task.detached; neither is labeled as a background thread.

Reference code

RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:36 — representative execution boundary

struct CurveExtruder {
    // ...
    @MainActor
    private var sampleCapacity: Int {
        let vertexCapacity = lowLevelMesh?.vertexCapacity ?? 0
        let indexCapacity = lowLevelMesh?.indexCapacity ?? 0

        // Each sample adds `shape.count` vertices.
        let sampleVertexCapacity = vertexCapacity / shape.count

        // Each segment between two samples adds `topology.count` indices.
        let sampleIndexCapacity = indexCapacity / topology.count + 1

        return min(sampleVertexCapacity, sampleIndexCapacity)
    }
    // ...
}

State propagation, frameworks, and dependencies

Evidence limit: an import proves a source-level compilation dependency at the cited line; it does not prove runtime use, architectural adoption, or whether a Swift package is a direct application dependency.

Category Mechanism or module Verified role Evidence
State propagation @Observable Observation macro publishes source-visible changes. RealityKitDrawingApp/Canvas/DrawingCanvas.swift:11
State propagation SwiftUI state property wrapper A SwiftUI property wrapper supplies or observes UI state. RealityKitDrawingApp/Canvas/DrawingCanvasConfigurationView.swift:20
Source import RealityKit The cited file imports this module; runtime use and architectural role are not inferred. RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:10
Source import SwiftUI The cited file imports this module; runtime use and architectural role are not inferred. RealityKitDrawingApp/Brushes/Solid/Style/SolidBrushStyleProvider.swift:10
Source import Foundation The cited file imports this module; runtime use and architectural role are not inferred. RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:11
Source import Collections The cited file imports this module; runtime use and architectural role are not inferred. RealityKitDrawingApp/Brushes/Solid/CurveExtruderWithEndcaps.swift:9
Source import RealityKitContent The cited file imports this module; runtime use and architectural role are not inferred. RealityKitDrawingApp/Canvas/DrawingCanvasPlacementView.swift:10
Source import simd The cited file imports this module; runtime use and architectural role are not inferred. RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:12

receive(on:) describes downstream delivery scheduling, while subscribe(on:) describes upstream subscription/request/cancel scheduling. An import Combine alone establishes neither behavior nor a Store, reducer, Redux, or other application architecture.

Class and protocol design

RealityKitDrawingApp/Utilities/CurveProcessing.swift:12 — representative type boundary

protocol HermiteInterpolant {
    static func distance(_: Self, _: Self) -> Float
    // ...
}
Type Responsibility Depends on or conforms to
RealityKitDrawingApp Application entry and top-level composition App
SolidBrushStyleProvider Supplies a capability or framework resource Concrete collaborators/imported frameworks
DrawingCanvasPlacementView User-interface presentation and input forwarding View
DrawingCanvasPlacementComponent Stores entity-component data or behavior TransientComponent
DrawingCanvasPlacementSystem Runs entity-component-system update logic System
DrawingCanvasVisualizationView User-interface presentation and input forwarding View
DrawingCanvasVisualizationComponent Stores entity-component data or behavior TransientComponent
DrawingCanvasVisualizationSystem Runs entity-component-system update logic System
HandComponent Stores entity-component data or behavior Component
AnchorEntityInputProvider Supplies a capability or framework resource Concrete collaborators/imported frameworks

The source explicitly defines local protocol relationships: FloatHermiteInterpolant, SIMD2HermiteInterpolant, SIMD3HermiteInterpolant, SIMD4HermiteInterpolant.

Access control

Symbol Access Verified effect Likely rationale
lowLevelMesh (RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:16) private Use is restricted to the lexical declaration and same-file extensions allowed by Swift. Inference: keep state mutation or dependency lifetime inside the owning implementation.
samples (RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:30) private(set) Read access follows the declaration; writes remain in the private scope. Inference: allow observation while reserving invariant-changing writes for the owner.
cachedSampleCount (RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:33) private Use is restricted to the lexical declaration and same-file extensions allowed by Swift. Inference: keep state mutation or dependency lifetime inside the owning implementation.
sampleCapacity (RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:37) private Use is restricted to the lexical declaration and same-file extensions allowed by Swift. Inference: keep state mutation or dependency lifetime inside the owning implementation.

Reference code

RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift:16 — representative boundary

struct CurveExtruder {
    private var lowLevelMesh: LowLevelMesh?
    // ...
}

Swift declarations without a modifier are internal; explicit private, fileprivate, private(set), public, or open entries above are interpreted by language semantics. Objective-C/C samples instead rely on header and implementation boundaries, which are not equivalent to Swift lexical privacy.

Logic ownership and placement

Logic Owning type or file Placement rationale
Application entry and top-level composition RealityKitDrawingApp The source’s App suffix makes this role explicit.
Stores entity-component data or behavior DrawingCanvasPlacementComponent, DrawingCanvasVisualizationComponent, HandComponent, SolidBrushComponent The source’s Component suffix makes this role explicit.
Owns document data or lifecycle behavior DrawingDocument The source’s Document suffix makes this role explicit.
Generates feature data or resources SolidDrawingMeshGenerator, SparkleDrawingMeshGenerator The source’s Generator suffix makes this role explicit.
Supplies a capability or framework resource AnchorEntityInputProvider, SolidBrushStyleProvider, SparkleBrushStyleProvider The source’s Provider suffix makes this role explicit.
Runs entity-component-system update logic DrawingCanvasPlacementSystem, DrawingCanvasVisualizationSystem, DrawingSystem, SolidBrushSystem The source’s System suffix makes this role explicit.
User-interface presentation and input forwarding BrushTypeView, DrawingCanvasConfigurationView, DrawingCanvasPlacementView, DrawingCanvasVisualizationView The source’s View suffix makes this role explicit.

Design patterns

Pattern Source evidence Purpose or tradeoff
Protocol-oriented abstraction RealityKitDrawingApp/Utilities/CurveProcessing.swift:23 A local protocol and concrete conformance create an explicit capability boundary.

Main application flow

Reference code

RealityKitDrawingApp/Document/DrawingDocument.swift:85init()

    @MainActor
    init(rootEntity: Entity, brushState: BrushState, canvas: DrawingCanvasSettings) async {
        self.rootEntity = rootEntity
        self.brushState = brushState
        self.startDate = .now
        self.canvas = canvas

        let leftRootEntity = Entity()
        let rightRootEntity = Entity()
        rootEntity.addChild(leftRootEntity)
        rootEntity.addChild(rightRootEntity)

        var solidMaterial: RealityKit.Material = SimpleMaterial()
        if let material = try? await ShaderGraphMaterial(named: "/Root/Material",
                                                         from: "SolidBrushMaterial",
                                                         in: realityKitContentBundle) {
            solidMaterial = material
        }

        var sparkleMaterial: RealityKit.Material = SimpleMaterial()
        if var material = try? await ShaderGraphMaterial(named: "/Root/SparkleBrushMaterial",
                                                         from: "SparkleBrushMaterial",
                                                         in: realityKitContentBundle) {
            try? material.setParameter(name: "ParticleUVScale", value: .float(8))
            material.writesDepth = false
            sparkleMaterial = material
        }

        leftSource = await DrawingSource(rootEntity: leftRootEntity,
                                         solidMaterial: solidMaterial,
                                         sparkleMaterial: sparkleMaterial)
        rightSource = await DrawingSource(rootEntity: rightRootEntity,
                                          solidMaterial: solidMaterial,
                                          sparkleMaterial: sparkleMaterial)
    }

Naming conventions

  • Types: App: RealityKitDrawingApp; Component: DrawingCanvasPlacementComponent, DrawingCanvasVisualizationComponent, HandComponent, SolidBrushComponent, SparkleBrushComponent; Document: DrawingDocument; Generator: SolidDrawingMeshGenerator, SparkleDrawingMeshGenerator; Provider: AnchorEntityInputProvider, SolidBrushStyleProvider, SparkleBrushStyleProvider; System: DrawingCanvasPlacementSystem, DrawingCanvasVisualizationSystem, DrawingSystem, SolidBrushSystem, SparkleBrushSystem; View: BrushTypeView, DrawingCanvasConfigurationView, DrawingCanvasPlacementView, DrawingCanvasVisualizationView, DrawingMeshView.
  • Protocols: HermiteInterpolant.
  • Methods: setMode, radius, styleInput, update, generateMesh, receive, generateTexture, setTextureSize.
  • Files: RealityKitDrawingApp/RealityKitDrawingApp.swift, RealityKitDrawingApp/Brushes/Solid/Style/SolidBrushStyleProvider.swift, RealityKitDrawingApp/Brushes/Sparkle/SparkleBrushVertex.h, RealityKitDrawingApp/Canvas/DrawingCanvasPlacementView.swift, RealityKitDrawingApp/Canvas/DrawingCanvasVisualizationView.swift, RealityKitDrawingApp/Document/AnchorEntityInputProvider.swift.

Architecture takeaways

  • RealityKitDrawingApp is the main source-visible entry or composition anchor for this sample.
  • Framework work reaches RealityKit, SwiftUI, Collections, RealityKitContent through a deliberately small high-level chain; the detailed API graph remains inside the cited implementation files.
  • Stored-property evidence identifies lifecycle collaboration; it does not by itself prove exclusive object ownership.
  • Access-control conclusions separate verified language visibility from the likely design rationale.
  • Local protocol relationships provide an explicit substitution boundary.

Source map

Source file Relevant symbols
RealityKitDrawingApp/RealityKitDrawingApp.swift Cited implementation, RealityKitDrawingApp, Mode, SetModeKey
RealityKitDrawingApp/Brushes/Solid/Style/SolidBrushStyleProvider.swift Cited implementation, SwiftUI, SolidBrushStyleProvider, ThicknessType, Settings
RealityKitDrawingApp/Utilities/CurveProcessing.swift HermiteInterpolant, Cited implementation, HermiteControlPoint, SubdivisionSearchItem
RealityKitDrawingApp/Brushes/Solid/CurveExtruder.swift Cited implementation, @MainActor, RealityKit, Foundation, simd, CurveExtruder
RealityKitDrawingApp/Brushes/Sparkle/SparkleBrushComponent.swift await suspension point, SparkleBrushComponent, SparkleBrushSystem
RealityKitDrawingApp/Brushes/Sparkle/SparkleDrawingMeshGenerator.swift Task closure isolated to MainActor, Task, SparkleDrawingMeshGenerator, SparkleBrushGenerationError
RealityKitDrawingApp/Splash Screen/SplashScreenForeground.swift Sendable or @Sendable, ForegroundViewError, ModelEntityFillView, SplashScreenForegroundView
RealityKitDrawingApp/Canvas/DrawingCanvas.swift @Observable, DrawingCanvasSettings
RealityKitDrawingApp/Canvas/DrawingCanvasConfigurationView.swift SwiftUI state property wrapper, DrawingCanvasConfigurationView
RealityKitDrawingApp/Brushes/Solid/CurveExtruderWithEndcaps.swift Collections, CurveExtruderWithEndcaps, BrushStroke
RealityKitDrawingApp/Canvas/DrawingCanvasPlacementView.swift RealityKitContent, DrawingCanvasPlacementView, DrawingCanvasPlacementComponent, DrawingCanvasPlacementSystem
RealityKitDrawingApp/Brushes/Sparkle/SparkleBrushVertex.h SparkleBrushAttributes, SparkleBrushParticle, SparkleBrushVertex, SparkleBrushSimulationParams
RealityKitDrawingApp/Canvas/DrawingCanvasVisualizationView.swift DrawingCanvasVisualizationView, DrawingCanvasVisualizationComponent, DrawingCanvasVisualizationSystem
RealityKitDrawingApp/Document/AnchorEntityInputProvider.swift HandComponent, AnchorEntityInputProvider, DrawingSystem
RealityKitDrawingApp/Document/DrawingDocument.swift Chirality, InputData, DrawingDocument
RealityKitDrawingApp/Splash Screen/SplashScreenBackgroundComponent.swift SplashScreenBackgroundComponent, SplashScreenBackgroundGenerationError, SplashScreenBackgroundSystem