Counting human body action repetitions in a live video feed
At a glance
| Item | Summary |
|---|---|
| Purpose | Use Create ML Components to analyze a series of video frames and count a person’s repetitive or periodic body movements. |
| App architecture | A Swift sample with the source-visible chain MyApp → ContentView → ViewModel → CreateMLComponents APIs. |
| Main patterns | Model-View-ViewModel, Publisher-backed observable state, Actor-isolated state |
| Project style | 11 scanned source file(s) across Swift, organized around ranked entry, type, and file boundaries. |
Project structure
Source bundle/
├── CountMyActions/
│ ├── App/
│ │ ├── MyApp.swift
│ │ └── ContentView.swift
│ ├── Model/
│ │ └── ViewModel.swift
│ ├── Views/
│ │ ├── CameraView.swift
│ │ ├── CameraWithPosesAndOverlaysView.swift
│ │ ├── OverlayView.swift
│ │ └── PosesView.swift
│ ├── CountingPipeline/
│ │ └── ActionCounter.swift
│ └── DrawPose/
│ ├── Connection.swift
│ ├── Joint.swift
│ └── Pose.swift
└── Configuration/
└── SampleCode.xcconfig
Structure observations
- Architecturally prominent files are ranked from entry points and role-named declarations; resource-only paths are omitted.
- Primary languages: Swift.
- The verified tree contains 5 project/configuration file(s) and 9 source declaration(s).
Overall architecture
flowchart LR
N1["MyApp"]
N2["ContentView"]
N3["ViewModel"]
N4["CreateMLComponents APIs"]
N1 --> N2
N2 --> N3
N3 --> N4
Reference code
CountMyActions/App/MyApp.swift:10 — architecture anchor
@main
struct MyApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}Interpretation
The arrows summarize the source-visible entry, role-named types or folders, and framework direction; when nodes come from structural folders, the sequence is a high-level interpretation rather than proof that every adjacent node calls the next. Ownership is claimed only where the next section cites a stored property or assignment. The diagram is intentionally limited to the dominant path into Create ML Components.
Ownership and state
classDiagram
ViewModel o-- Pose : liveCameraImageAndPoses
ViewModel *-- Float : uiCount
ViewModel o-- Task : displayCameraTask
ViewModel o-- Task : predictionTask
Ownership evidence
CountMyActions/Model/ViewModel.swift:15 — stored dependency or nearest verified ownership anchor
@Published var liveCameraImageAndPoses: (image: CGImage, poses: [Pose])?
/// The user-visible value of the repetition count.
var uiCount: Float = 0.0
private var displayCameraTask: Task<Void, Error>?| Owner | Object or state | Relationship | Mutation authority |
|---|---|---|---|
ViewModel |
Pose (liveCameraImageAndPoses) |
stores or receives | App/module collaborators |
ViewModel |
Float (uiCount) |
owns value state | App/module collaborators |
ViewModel |
Task (displayCameraTask) |
stores or receives | Owning lexical scope |
ViewModel |
Task (predictionTask) |
stores or receives | Owning lexical scope |
Composition arrows indicate a source-visible construction expression or locally owned value state; aggregation means the owner stores or receives a dependency without proving exclusive lifetime ownership.
Class and protocol design
CountMyActions/App/MyApp.swift:11 — representative type boundary
struct MyApp: App {
var body: some Scene {
WindowGroup {
ContentView()
}
}
}| Type | Responsibility | Depends on or conforms to |
|---|---|---|
MyApp |
Application entry and top-level composition | App |
ViewModel |
UI-facing state and feature coordination | ObservableObject |
CameraView |
User-interface presentation and input forwarding | View |
CameraWithPosesAndOverlaysView |
User-interface presentation and input forwarding | View |
OverlayView |
User-interface presentation and input forwarding | View |
PosesView |
User-interface presentation and input forwarding | View |
ContentView |
User-interface presentation and input forwarding | View |
ActionCounter |
Represents a feature value or composable behavior | Concrete collaborators/imported frameworks |
Connection |
Represents a feature value or composable behavior | Equatable |
No local protocol conformance is claimed as protocol-oriented design; external framework conformances are listed only as dependencies.
Access control
| Symbol | Access | Verified effect | Likely rationale |
|---|---|---|---|
point1 (CountMyActions/DrawPose/Connection.swift:27) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
point2 (CountMyActions/DrawPose/Connection.swift:30) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
drawingScale (CountMyActions/DrawPose/Pose.swift:42) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
displayCameraTask (CountMyActions/Model/ViewModel.swift:20) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
Reference code
CountMyActions/DrawPose/Connection.swift:27 — representative boundary
struct Connection: Equatable {
// ...
private let point1: CGPoint
// ...
}Swift declarations without a modifier are internal; explicit private, fileprivate, private(set), public, or open entries above are interpreted by language semantics. Objective-C/C samples instead rely on header and implementation boundaries, which are not equivalent to Swift lexical privacy.
Logic ownership and placement
| Logic | Owning type or file | Placement rationale |
|---|---|---|
| Application entry and top-level composition | MyApp |
The source’s App suffix makes this role explicit. |
| User-interface presentation and input forwarding | CameraView, CameraWithPosesAndOverlaysView, ContentView, OverlayView |
The source’s View suffix makes this role explicit. |
| UI-facing state and feature coordination | ViewModel |
The source’s ViewModel suffix makes this role explicit. |
Design patterns
| Pattern | Source evidence | Purpose or tradeoff |
|---|---|---|
| Model-View-ViewModel | CountMyActions/Model/ViewModel.swift:12 |
Role-named view models keep UI-facing state or coordination outside view declarations. |
| Publisher-backed observable state | CountMyActions/Model/ViewModel.swift:15 |
Published properties notify observers while mutation remains with the state object. |
| Actor-isolated state | CountMyActions/Model/ViewModel.swift:168 |
Actor annotations make the concurrency ownership boundary explicit. |
Naming conventions
- Types: App: MyApp; View: CameraView, CameraWithPosesAndOverlaysView, ContentView, OverlayView, PosesView; ViewModel: ViewModel.
- Protocols: no local protocol declaration in the scanned source.
- Methods:
initialize,onCameraButtonTapped,toggleCameraSelection,startVideoProcessingPipeline,displayPoseInCamera,predictCount,display,bubbleBackground. - Files:
CountMyActions/App/MyApp.swift,CountMyActions/Model/ViewModel.swift,CountMyActions/Views/CameraView.swift,CountMyActions/Views/CameraWithPosesAndOverlaysView.swift,CountMyActions/Views/OverlayView.swift,CountMyActions/Views/PosesView.swift.
Architecture takeaways
MyAppis the main source-visible entry or composition anchor for this sample.- Framework work reaches SwiftUI, CreateMLComponents, AsyncAlgorithms through a deliberately small high-level chain; the detailed API graph remains inside the cited implementation files.
- Stored-property evidence identifies lifecycle collaboration; it does not by itself prove exclusive object ownership.
- Access-control conclusions separate verified language visibility from the likely design rationale.
- The source does not justify labeling the design protocol-oriented.
Source map
| Source file | Relevant symbols |
|---|---|
CountMyActions/App/MyApp.swift |
MyApp |
CountMyActions/Model/ViewModel.swift |
ViewModel |
CountMyActions/Views/CameraView.swift |
CameraView, CameraView_Previews |
CountMyActions/Views/CameraWithPosesAndOverlaysView.swift |
CameraWithPosesAndOverlaysView, CameraWithOverlaysView_Previews |
CountMyActions/Views/OverlayView.swift |
OverlayView, OverlayView_Previews |
CountMyActions/Views/PosesView.swift |
PosesView, PosesView_Previews |
CountMyActions/App/ContentView.swift |
ContentView |
CountMyActions/CountingPipeline/ActionCounter.swift |
ActionCounter |
CountMyActions/DrawPose/Connection.swift |
Connection |
CountMyActions/DrawPose/Joint.swift |
Feature implementation |