Creating an audio device driver
At a glance
| Item | Summary |
|---|---|
| Purpose | Implement a configurable audio input source as a driver extension that runs in user space in macOS and iPadOS. |
| App architecture | A C++, C/Objective-C header, Objective-C++, Swift sample with the source-visible chain SimpleAudioApp → SimpleAudioView → SimpleAudioViewModel → SimpleAudioUserClient → DriverKit / AudioDriverKit APIs. |
| Main patterns | Model-View-ViewModel, Delegate or data-source callbacks, Publisher-backed observable state |
| Project style | 10 scanned source file(s) across C++, C/Objective-C header, Objective-C++, Swift, organized around ranked entry, type, and file boundaries. |
Project structure
Source bundle/
├── Shared/
│ ├── SimpleAudioApp.swift
│ ├── SimpleAudioViewModel.swift
│ ├── SimpleAudioUserClient.mm
│ ├── SimpleAudioView.swift
│ ├── SimpleAudioUserClient.h
│ └── SimpleAudioDriverKeys.h
├── SimpleAudioDriverExtension/
│ ├── SimpleAudioDriverUserClient.cpp
│ ├── SimpleAudioDevice.cpp
│ ├── SimpleAudioDriver.cpp
│ ├── SimpleAudioDriver.iig
│ ├── SimpleAudioDevice.iig
│ ├── SimpleAudioDriverUserClient.iig
│ └── SimpleAudioDriverKeys.h
├── Configuration/
│ └── SampleCode.xcconfig
└── SimpleAudioDriverExtension.xcodeproj/
└── .xcodesamplecode.plist
Structure observations
- Architecturally prominent files are ranked from entry points and role-named declarations; resource-only paths are omitted.
- Primary languages: C++, C/Objective-C header, Objective-C++, Swift.
- The verified tree contains 7 project/configuration file(s) and 11 source declaration(s).
Overall architecture
flowchart LR
N1["SimpleAudioApp"]
N2["SimpleAudioView"]
N3["SimpleAudioViewModel"]
N4["SimpleAudioUserClient"]
N5["DriverKit / AudioDriverKit APIs"]
N1 --> N2
N2 --> N3
N3 --> N4
N4 --> N5
Reference code
Shared/SimpleAudioApp.swift:10 — architecture anchor
@main
struct SimpleAudioApp: App {
var body: some Scene {
WindowGroup {
SimpleAudioView()
}
}
}Interpretation
The arrows summarize the source-visible entry, role-named types or folders, and framework direction; when nodes come from structural folders, the sequence is a high-level interpretation rather than proof that every adjacent node calls the next. Ownership is claimed only where the next section cites a stored property or assignment. The diagram is intentionally limited to the dominant path into AudioDriverKit.
Ownership and state
classDiagram
SimpleAudioViewModel o-- State : state
SimpleAudioViewModel *-- String : dextIdentifier
SimpleAudioUserClient o-- IONotificationPortRef : mIOKitNotificationPort
SimpleAudioUserClient o-- io_object_t : ioObject
Ownership evidence
Shared/SimpleAudioViewModel.swift:78 — stored dependency or nearest verified ownership anchor
class SimpleAudioViewModel: NSObject {
// ...
@Published private var state: SimpleAudioDriverLoadingStateMachine.State = .unloaded
// ...
}| Owner | Object or state | Relationship | Mutation authority |
|---|---|---|---|
SimpleAudioViewModel |
State (state) |
stores or receives | Owning lexical scope |
SimpleAudioViewModel |
String (dextIdentifier) |
owns value state | Initialized by the owner; the binding is immutable |
SimpleAudioUserClient |
IONotificationPortRef (mIOKitNotificationPort) |
stores or receives | Owning Objective-C implementation |
SimpleAudioUserClient |
io_object_t (ioObject) |
stores or receives | Owning Objective-C implementation |
Composition arrows indicate a source-visible construction expression or locally owned value state; aggregation means the owner stores or receives a dependency without proving exclusive lifetime ownership.
Class and protocol design
SimpleAudioDriverExtension/SimpleAudioDriver.iig:18 — DriverKit service boundary
class SimpleAudioDriver: public IOUserAudioDriver
{
public:
virtual bool init() override;
virtual void free() override;
virtual kern_return_t Start(IOService* provider) override;
virtual kern_return_t Stop(IOService* provider) override;
virtual kern_return_t NewUserClient(uint32_t in_type,
IOUserClient** out_user_client) override;
virtual kern_return_t StartDevice(IOUserAudioObjectID in_object_id,
IOUserAudioStartStopFlags in_flags) override;
virtual kern_return_t StopDevice(IOUserAudioObjectID in_object_id,
IOUserAudioStartStopFlags in_flags) override;
}| Type | Responsibility | Depends on or conforms to |
|---|---|---|
SimpleAudioApp |
Application entry and top-level composition | App |
SimpleAudioViewModel |
UI-facing state and feature coordination | NSObject |
SimpleAudioView |
User-interface presentation and input forwarding | View |
SimpleAudioUserClient |
External-system or framework client | NSObject |
SimpleAudioDriver |
Driver-extension service lifecycle, device composition, and user-client creation | IOUserAudioDriver |
SimpleAudioDevice |
Audio streams, controls, zero-timestamp timer, configuration changes, and input tone generation | IOUserAudioDevice |
SimpleAudioDriverUserClient |
Dispatches app-issued external method selectors to the driver service | IOUserClient |
SimpleAudioDriverLoadingStateMachine |
Owns feature behavior and collaborator lifecycle | Concrete collaborators/imported frameworks |
State |
Represents mutable feature state | Concrete collaborators/imported frameworks |
Event |
Defines a closed set of feature states or choices | Concrete collaborators/imported frameworks |
SimpleAudioDriverUserClient_IVars |
Represents a feature value or composable behavior | Concrete collaborators/imported frameworks |
SimpleAudioDevice_IVars |
Represents a feature value or composable behavior | Concrete collaborators/imported frameworks |
No local protocol conformance is claimed as protocol-oriented design; external framework conformances are listed only as dependencies.
Access control
| Symbol | Access | Verified effect | Likely rationale |
|---|---|---|---|
mIOKitNotificationPort (Shared/SimpleAudioUserClient.mm:13) |
implementation |
Visibility follows header/implementation and language linkage rules. | Inference: keep the declaration in the Objective-C implementation boundary. |
ioObject (Shared/SimpleAudioUserClient.mm:14) |
implementation |
Visibility follows header/implementation and language linkage rules. | Inference: keep the declaration in the Objective-C implementation boundary. |
ioConnection (Shared/SimpleAudioUserClient.mm:15) |
implementation |
Visibility follows header/implementation and language linkage rules. | Inference: keep the declaration in the Objective-C implementation boundary. |
state (Shared/SimpleAudioViewModel.swift:78) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
Reference code
Shared/SimpleAudioUserClient.mm:13 — representative boundary
@interface SimpleAudioUserClient()
@property IONotificationPortRef mIOKitNotificationPort;
@property io_object_t ioObject;
@property io_connect_t ioConnection;
@endSwift declarations without a modifier are internal; explicit private, fileprivate, private(set), public, or open entries above are interpreted by language semantics. Objective-C/C samples instead rely on header and implementation boundaries, which are not equivalent to Swift lexical privacy.
Logic ownership and placement
| Logic | Owning type or file | Placement rationale |
|---|---|---|
| Application entry and top-level composition | SimpleAudioApp |
The source’s App suffix makes this role explicit. |
| External-system or framework client | SimpleAudioUserClient |
The source’s Client suffix makes this role explicit. |
| User-interface presentation and input forwarding | SimpleAudioView |
The source’s View suffix makes this role explicit. |
| UI-facing state and feature coordination | SimpleAudioViewModel |
The source’s ViewModel suffix makes this role explicit. |
Design patterns
| Pattern | Source evidence | Purpose or tradeoff |
|---|---|---|
| Model-View-ViewModel | Shared/SimpleAudioViewModel.swift:75 |
Role-named view models keep UI-facing state or coordination outside view declarations. |
| Delegate or data-source callbacks | Shared/SimpleAudioViewModel.swift:134 |
Callback protocols invert event delivery back into the sample’s owner. |
| Publisher-backed observable state | Shared/SimpleAudioViewModel.swift:78 |
Published properties notify observers while mutation remains with the state object. |
Naming conventions
- Types: App: SimpleAudioApp; Client: SimpleAudioUserClient; View: SimpleAudioView; ViewModel: SimpleAudioViewModel.
- Protocols: no local protocol declaration in the scanned source.
- Methods:
process,activateMyDext,activateExtension,deactivateExtension,request,requestNeedsUserApproval,checkDeviceCustomProperties,open. - Files:
Shared/SimpleAudioApp.swift,Shared/SimpleAudioViewModel.swift,Shared/SimpleAudioUserClient.mm,Shared/SimpleAudioView.swift,Shared/SimpleAudioUserClient.h.
Architecture takeaways
SimpleAudioAppis the main source-visible entry or composition anchor for this sample.- Framework work reaches DriverKit, AudioDriverKit, CoreAudio, SwiftUI through a deliberately small high-level chain; the detailed API graph remains inside the cited implementation files.
- Stored-property evidence identifies lifecycle collaboration; it does not by itself prove exclusive object ownership.
- Access-control conclusions separate verified language visibility from the likely design rationale.
- The source does not justify labeling the design protocol-oriented.
Source map
| Source file | Relevant symbols |
|---|---|
Shared/SimpleAudioApp.swift |
SimpleAudioApp |
Shared/SimpleAudioViewModel.swift |
SimpleAudioDriverLoadingStateMachine, State, Event, SimpleAudioViewModel |
Shared/SimpleAudioUserClient.mm |
SimpleAudioUserClient, SimpleAudioUserClient |
Shared/SimpleAudioView.swift |
SimpleAudioView, SimpleAudioDriverView_Previews |
Shared/SimpleAudioUserClient.h |
SimpleAudioUserClient |
SimpleAudioDriverExtension/SimpleAudioDriver.iig |
SimpleAudioDriver |
SimpleAudioDriverExtension/SimpleAudioDevice.iig |
SimpleAudioDevice |
SimpleAudioDriverExtension/SimpleAudioDriverUserClient.iig |
SimpleAudioDriverUserClient |
SimpleAudioDriverExtension/SimpleAudioDriverUserClient.cpp |
SimpleAudioDriverUserClient, SimpleAudioDriverUserClient_IVars |
SimpleAudioDriverExtension/SimpleAudioDevice.cpp |
SimpleAudioDevice, SimpleAudioDevice_IVars |
SimpleAudioDriverExtension/SimpleAudioDriver.cpp |
SimpleAudioDriver, SimpleAudioDriver_IVars |
Shared/SimpleAudioDriverKeys.h |
Feature implementation |
SimpleAudioDriverExtension/SimpleAudioDriverKeys.h |
Feature implementation |