Equalizing audio with discrete cosine transforms (DCTs)
At a glance
| Item | Summary |
|---|---|
| Purpose | Change the frequency response of an audio signal by manipulating frequency-domain data. |
| App architecture | A Swift sample with the source-visible chain AudioEqualizationApp → ContentView → DrumLoopProvider → Accelerate APIs. |
| Main patterns | Protocol-oriented abstraction, SwiftUI environment injection, Publisher-backed observable state |
| Project style | 4 scanned source file(s) across Swift, organized around ranked entry, type, and file boundaries. |
Project structure
Source bundle/
├── AudioEqualization/
│ ├── AudioEqualizationApp.swift
│ ├── DrumLoopProvider.swift
│ ├── ContentView.swift
│ ├── AudioUtilities.swift
│ └── AudioEqualization.entitlements
├── Audio-Equalization.xcodeproj/
│ ├── .xcodesamplecode.plist
│ └── project.pbxproj
└── Configuration/
└── SampleCode.xcconfig
Structure observations
- Architecturally prominent files are ranked from entry points and role-named declarations; resource-only paths are omitted.
- Primary languages: Swift.
- The verified tree contains 4 project/configuration file(s) and 7 source declaration(s).
Overall architecture
flowchart LR
N1["AudioEqualizationApp"]
N2["ContentView"]
N3["DrumLoopProvider"]
N4["Accelerate APIs"]
N1 --> N2
N2 --> N3
N3 --> N4
Reference code
AudioEqualization/AudioEqualizationApp.swift:10 — architecture anchor
@main
struct AudioEqualizationApp: App {
// ...
}Interpretation
The arrows summarize the source-visible entry, role-named types or folders, and framework direction; when nodes come from structural folders, the sequence is a high-level interpretation rather than proof that every adjacent node calls the next. Ownership is claimed only where the next section cites a stored property or assignment. The diagram is intentionally limited to the dominant path into Accelerate.
Ownership and state
classDiagram
AudioEqualizationApp *-- DrumLoopProvider : drumLoopProvider
DrumLoopProvider *-- Array : envelope
DrumLoopProvider *-- Array : equalizedFrequencyDomainSignal
DrumLoopProvider *-- Array : equalizedTimeDomainSignal
Ownership evidence
AudioEqualization/AudioEqualizationApp.swift:17 — stored dependency or nearest verified ownership anchor
@main
struct AudioEqualizationApp: App {
// ...
let drumLoopProvider = DrumLoopProvider()
// ...
}| Owner | Object or state | Relationship | Mutation authority |
|---|---|---|---|
AudioEqualizationApp |
DrumLoopProvider (drumLoopProvider) |
creates and retains | Initialized by the owner; the binding is immutable |
DrumLoopProvider |
Array (envelope) |
owns value state | App/module collaborators |
DrumLoopProvider |
Array (equalizedFrequencyDomainSignal) |
owns value state | App/module collaborators |
DrumLoopProvider |
Array (equalizedTimeDomainSignal) |
owns value state | App/module collaborators |
Composition arrows indicate a source-visible construction expression or locally owned value state; aggregation means the owner stores or receives a dependency without proving exclusive lifetime ownership.
Class and protocol design
AudioEqualization/AudioUtilities.swift:160 — representative type boundary
protocol SignalProvider {
func getSignal() -> [Float]
var sampleRate: CMTimeScale { get }
}| Type | Responsibility | Depends on or conforms to |
|---|---|---|
AudioEqualizationApp |
Application entry and top-level composition | App |
SignalProvider |
Defines a capability or collaboration contract | Concrete collaborators/imported frameworks |
DrumLoopProvider |
Supplies a capability or framework resource | ObservableObject |
ContentView |
User-interface presentation and input forwarding | View |
SignalGenerator |
Generates feature data or resources | Concrete collaborators/imported frameworks |
Mode |
Defines a closed set of feature states or choices | String, CaseIterable, Identifiable |
AudioUtilities |
Represents a feature value or composable behavior | Concrete collaborators/imported frameworks |
The source explicitly defines local protocol relationships: DrumLoopProvider → SignalProvider.
Access control
| Symbol | Access | Verified effect | Likely rationale |
|---|---|---|---|
scenePhase (AudioEqualization/AudioEqualizationApp.swift:13) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
engine (AudioEqualization/AudioUtilities.swift:84) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
page (AudioEqualization/AudioUtilities.swift:87) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
signalProvider (AudioEqualization/AudioUtilities.swift:91) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
Reference code
AudioEqualization/AudioEqualizationApp.swift:13 — representative boundary
@Environment(\.scenePhase) private var scenePhase
// The `drumLoopProvider` object provides the drum loop and exposes an API
// to apply audio equalization.
let drumLoopProvider = DrumLoopProvider()Swift declarations without a modifier are internal; explicit private, fileprivate, private(set), public, or open entries above are interpreted by language semantics. Objective-C/C samples instead rely on header and implementation boundaries, which are not equivalent to Swift lexical privacy.
Logic ownership and placement
| Logic | Owning type or file | Placement rationale |
|---|---|---|
| Application entry and top-level composition | AudioEqualizationApp |
The source’s App suffix makes this role explicit. |
| Generates feature data or resources | SignalGenerator |
The source’s Generator suffix makes this role explicit. |
| Supplies a capability or framework resource | DrumLoopProvider, SignalProvider |
The source’s Provider suffix makes this role explicit. |
| User-interface presentation and input forwarding | ContentView |
The source’s View suffix makes this role explicit. |
Design patterns
| Pattern | Source evidence | Purpose or tradeoff |
|---|---|---|
| Protocol-oriented abstraction | AudioEqualization/DrumLoopProvider.swift:159 |
A local protocol and concrete conformance create an explicit capability boundary. |
| SwiftUI environment injection | AudioEqualization/ContentView.swift:13 |
The environment supplies state or a capability without threading it through every initializer. |
| Publisher-backed observable state | AudioEqualization/DrumLoopProvider.swift:57 |
Published properties notify observers while mutation remains with the state object. |
Naming conventions
- Types: App: AudioEqualizationApp; Generator: SignalGenerator; Provider: DrumLoopProvider, SignalProvider; View: ContentView.
- Protocols:
SignalProvider. - Methods:
updateEnvelope,loadAudioSamples,apply,getSignal,updatePath,getAudioSamples,start,getSignalElement. - Files:
AudioEqualization/AudioEqualizationApp.swift,AudioEqualization/DrumLoopProvider.swift,AudioEqualization/ContentView.swift,AudioEqualization/AudioUtilities.swift.
Architecture takeaways
AudioEqualizationAppis the main source-visible entry or composition anchor for this sample.- Framework work reaches Accelerate, SwiftUI, AVFoundation through a deliberately small high-level chain; the detailed API graph remains inside the cited implementation files.
- Stored-property evidence identifies lifecycle collaboration; it does not by itself prove exclusive object ownership.
- Access-control conclusions separate verified language visibility from the likely design rationale.
- Local protocol relationships provide an explicit substitution boundary.
Source map
| Source file | Relevant symbols |
|---|---|
AudioEqualization/AudioEqualizationApp.swift |
AudioEqualizationApp |
AudioEqualization/DrumLoopProvider.swift |
DrumLoopProvider, Mode |
AudioEqualization/ContentView.swift |
ContentView |
AudioEqualization/AudioUtilities.swift |
AudioUtilities, SignalGenerator, SignalProvider |