Tracking accessories in volumetric windows
At a glance
| Item | Summary |
|---|---|
| Purpose | Translate the position and velocity of tracked handheld accessories to throw virtual balls at a stack of cans. |
| App architecture | A Swift sample with the source-visible chain TrackingAccessoriesApp → AccessoryTrackingView → AccessoryTrackingModel → ThrowSpeedTracker → ARKit APIs. |
| Main patterns | View-controller organization |
| Project style | 13 scanned source file(s) across Swift, organized around ranked entry, type, and file boundaries. |
| Execution model | Source-visible boundaries: @MainActor, Task closure isolated to MainActor, Task, await suspension point; none alone proves a background thread. |
| State/event model | Source-visible mechanisms: @Observable, NotificationCenter, SwiftUI state property wrapper. |
| Key frameworks/packages | RealityKit, ARKit, SwiftUI, GameController, Observation; these are source dependencies, not architecture labels. |
Project structure
Source bundle/
└── TrackingAccessories/
├── TrackingAccessoriesApp.swift
├── Models/
│ ├── SpatialController.swift
│ ├── AccessoryTrackingModel.swift
│ └── ThrowSpeedTracker.swift
├── Views/
│ ├── AccessoryTrackingView.swift
│ ├── AppStateView.swift
│ └── GameStateView.swift
└── Entities/
├── Arrow3D.swift
├── Ball.swift
├── Can.swift
├── CanStack.swift
└── Crate.swift
Structure observations
- Architecturally prominent files are ranked from entry points and role-named declarations; resource-only paths are omitted.
- Primary languages: Swift.
- The verified tree contains 4 project/configuration file(s) and 18 source declaration(s).
Overall architecture
flowchart LR
N1["TrackingAccessoriesApp"]
N2["AccessoryTrackingView"]
N3["AccessoryTrackingModel"]
N4["ThrowSpeedTracker"]
N5["ARKit APIs"]
N1 --> N2
N2 --> N3
N3 --> N4
N4 --> N5
Reference code
TrackingAccessories/TrackingAccessoriesApp.swift:12 — architecture anchor
@main
struct TrackingAccessoriesApp: App {
var body: some SwiftUI.Scene {
WindowGroup {
AccessoryTrackingView()
}
.windowStyle(.volumetric)
}
}Interpretation
The arrows summarize the source-visible entry, role-named types or folders, and framework direction; when nodes come from structural folders, the sequence is a high-level interpretation rather than proof that every adjacent node calls the next. Ownership is claimed only where the next section cites a stored property or assignment. The diagram is intentionally limited to the dominant path into ARKit.
Ownership and state
classDiagram
SpatialController o-- AccessoryAnchor : anchor
SpatialController *-- Throw : pendingThrow
SpatialController o-- Throw : triggeredThrow
SpatialController *-- Shake : pendingShake
Ownership evidence
TrackingAccessories/Models/SpatialController.swift:13 — stored dependency or nearest verified ownership anchor
@Observable
@MainActor
final class SpatialController {
var anchor: AccessoryAnchor? = nil
// ...
}| Owner | Object or state | Relationship | Mutation authority |
|---|---|---|---|
SpatialController |
AccessoryAnchor (anchor) |
stores or receives | App/module collaborators |
SpatialController |
Throw (pendingThrow) |
creates and retains | App/module collaborators |
SpatialController |
Throw (triggeredThrow) |
stores or receives | App/module collaborators |
SpatialController |
Shake (pendingShake) |
creates and retains | App/module collaborators |
Composition arrows indicate a source-visible construction expression or locally owned value state; aggregation means the owner stores or receives a dependency without proving exclusive lifetime ownership.
Concurrency, scheduling, and thread safety
Evidence limit: actor isolation, async/await, or Task creation does not by itself prove background-thread execution; Sendable conformance alone does not prove thread-safe mutation.
| Concern | Source mechanism | Verified placement or handoff | Evidence |
|---|---|---|---|
| Main isolation | @MainActor |
The cited annotation marks its attached declaration or closure as main-actor isolated. | TrackingAccessories/Entities/Arrow3D.swift:10 |
| Main isolation | Task closure isolated to MainActor |
The cited operation explicitly enters a main-actor-isolated region. | TrackingAccessories/Models/AccessoryTrackingModel.swift:97 |
| Task creation | Task |
The source creates an unstructured task; surrounding context determines inherited actor isolation. | TrackingAccessories/Models/AccessoryTrackingModel.swift:97 |
| Suspension boundary | await suspension point |
The source declares or crosses an asynchronous boundary; it does not by itself establish background execution. | TrackingAccessories/Models/AccessoryTrackingModel.swift:124 |
@MainActor/MainActor.run, DispatchQueue.main, and RunLoop.main are reported as distinct isolation, queue, and event-loop mechanisms. A plain Task is kept separate from Task.detached; neither is labeled as a background thread.
Reference code
TrackingAccessories/Entities/Arrow3D.swift:10 — representative execution boundary
@MainActor
class Arrow3D: Entity, HasModel {
static private let shaftLength: Float = 1.0
// ...
}State propagation, frameworks, and dependencies
Evidence limit: an import proves a source-level compilation dependency at the cited line; it does not prove runtime use, architectural adoption, or whether a Swift package is a direct application dependency.
| Category | Mechanism or module | Verified role | Evidence |
|---|---|---|---|
| State propagation | @Observable |
Observation macro publishes source-visible changes. | TrackingAccessories/Models/AccessoryTrackingModel.swift:12 |
| State propagation | NotificationCenter |
NotificationCenter distributes named process-local events. | TrackingAccessories/Models/AccessoryTrackingModel.swift:89 |
| State propagation | SwiftUI state property wrapper |
A SwiftUI property wrapper supplies or observes UI state. | TrackingAccessories/Views/AccessoryTrackingView.swift:13 |
| Source import | RealityKit |
The cited file imports this module; runtime use and architectural role are not inferred. | TrackingAccessories/Entities/Arrow3D.swift:8 |
| Source import | ARKit |
The cited file imports this module; runtime use and architectural role are not inferred. | TrackingAccessories/Models/AccessoryTrackingModel.swift:8 |
| Source import | SwiftUI |
The cited file imports this module; runtime use and architectural role are not inferred. | TrackingAccessories/TrackingAccessoriesApp.swift:8 |
| Source import | GameController |
The cited file imports this module; runtime use and architectural role are not inferred. | TrackingAccessories/Models/AccessoryTrackingModel.swift:9 |
| Source import | Observation |
The cited file imports this module; runtime use and architectural role are not inferred. | TrackingAccessories/Models/ThrowSpeedTracker.swift:8 |
receive(on:) describes downstream delivery scheduling, while subscribe(on:) describes upstream subscription/request/cancel scheduling. An import Combine alone establishes neither behavior nor a Store, reducer, Redux, or other application architecture.
Class and protocol design
TrackingAccessories/TrackingAccessoriesApp.swift:13 — representative type boundary
@main
struct TrackingAccessoriesApp: App {
// ...
AccessoryTrackingView()
// ...
}| Type | Responsibility | Depends on or conforms to |
|---|---|---|
TrackingAccessoriesApp |
Application entry and top-level composition | App |
SpatialController |
View lifecycle, callbacks, and feature coordination | Concrete collaborators/imported frameworks |
AccessoryTrackingModel |
Feature data or observable state | Concrete collaborators/imported frameworks |
ThrowSpeedTracker |
Owns tracking state and updates | Concrete collaborators/imported frameworks |
AccessoryTrackingView |
User-interface presentation and input forwarding | View |
AppStateView |
User-interface presentation and input forwarding | View |
GameStateView |
User-interface presentation and input forwarding | View |
Throw |
Represents a feature value or composable behavior | Equatable |
Shake |
Represents a feature value or composable behavior | Equatable |
Direction |
Defines a closed set of feature states or choices | Concrete collaborators/imported frameworks |
No local protocol conformance is claimed as protocol-oriented design; external framework conformances are listed only as dependencies.
Access control
| Symbol | Access | Verified effect | Likely rationale |
|---|---|---|---|
verticalSpacing (TrackingAccessories/Entities/CanStack.swift:10) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
horizontalSpacing (TrackingAccessories/Entities/CanStack.swift:11) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
cans (TrackingAccessories/Entities/CanStack.swift:15) |
private(set) |
Read access follows the declaration; writes remain in the private scope. | Inference: allow observation while reserving invariant-changing writes for the owner. |
toppledCans (TrackingAccessories/Models/AccessoryTrackingModel.swift:35) |
private |
Use is restricted to the lexical declaration and same-file extensions allowed by Swift. | Inference: keep state mutation or dependency lifetime inside the owning implementation. |
Reference code
TrackingAccessories/Entities/CanStack.swift:10 — representative boundary
private let verticalSpacing: Float = 0.18Swift declarations without a modifier are internal; explicit private, fileprivate, private(set), public, or open entries above are interpreted by language semantics. Objective-C/C samples instead rely on header and implementation boundaries, which are not equivalent to Swift lexical privacy.
Logic ownership and placement
| Logic | Owning type or file | Placement rationale |
|---|---|---|
| Application entry and top-level composition | TrackingAccessoriesApp |
The source’s App suffix makes this role explicit. |
| View lifecycle, callbacks, and feature coordination | SpatialController |
The source’s Controller suffix makes this role explicit. |
| Feature data or observable state | AccessoryTrackingModel |
The source’s Model suffix makes this role explicit. |
| Owns tracking state and updates | ThrowSpeedTracker |
The source’s Tracker suffix makes this role explicit. |
| User-interface presentation and input forwarding | AccessoryTrackingView, AppStateView, GameStateView |
The source’s View suffix makes this role explicit. |
Design patterns
| Pattern | Source evidence | Purpose or tradeoff |
|---|---|---|
| View-controller organization | TrackingAccessories/Models/SpatialController.swift:12 |
A controller is the verified coordination boundary; this is MVC-style only where a separate model is present. |
Main application flow
sequenceDiagram
participant AccessoryTrackingModel
participant Task
participant Accessory
participant arkitSession
participant accessoryTracking
AccessoryTrackingModel->>Task: Start asynchronous work
AccessoryTrackingModel->>Accessory: Accessory()
AccessoryTrackingModel->>arkitSession: run()
accessoryTracking-->>AccessoryTrackingModel: update() stream
Reference code
TrackingAccessories/Models/AccessoryTrackingModel.swift:268 — trackAllConnectedSpatialControllers()
private func trackAllConnectedSpatialControllers() {
// ...
Task {
guard state != .accessoryTrackingNotAuthorized && state != .accessoryTrackingNotSupported else {
print("Can't run ARKit session: \(state)")
return
}
var accessories: [Accessory] = []
for spatialController in GCController.spatialControllers() {
do {
let accessory = try await Accessory(device: spatialController)
accessories.append(accessory)
} catch {
print("Error during accessory initialization: \(error)")
}
}
guard !accessories.isEmpty else {
state = .noControllerConnected
arkitSession.stop()
return
}
let accessoryTracking = AccessoryTrackingProvider(accessories: accessories)
do {
try await arkitSession.run([accessoryTracking])
state = .inGame
gameState = .startNewGame
} catch {
return
}
for await update in accessoryTracking.anchorUpdates {
process(update)
}
}
}Naming conventions
- Types: App: TrackingAccessoriesApp; Controller: SpatialController; Model: AccessoryTrackingModel; Tracker: ThrowSpeedTracker; View: AccessoryTrackingView, AppStateView, GameStateView.
- Protocols: no local protocol declaration in the scanned source.
- Methods:
ballThrown,setCanIsToppled,stopTracking,controller,actOnThrow,actOnShake,trackAllConnectedSpatialControllers,process. - Files:
TrackingAccessories/TrackingAccessoriesApp.swift,TrackingAccessories/Models/SpatialController.swift,TrackingAccessories/Models/AccessoryTrackingModel.swift,TrackingAccessories/Models/ThrowSpeedTracker.swift,TrackingAccessories/Views/AccessoryTrackingView.swift,TrackingAccessories/Views/AppStateView.swift.
Architecture takeaways
TrackingAccessoriesAppis the main source-visible entry or composition anchor for this sample.- Framework work reaches RealityKit, ARKit, SwiftUI, GameController through a deliberately small high-level chain; the detailed API graph remains inside the cited implementation files.
- Stored-property evidence identifies lifecycle collaboration; it does not by itself prove exclusive object ownership.
- Access-control conclusions separate verified language visibility from the likely design rationale.
- The source does not justify labeling the design protocol-oriented.
Source map
| Source file | Relevant symbols |
|---|---|
TrackingAccessories/TrackingAccessoriesApp.swift |
Cited implementation, TrackingAccessoriesApp, SwiftUI |
TrackingAccessories/Models/SpatialController.swift |
Cited implementation, SpatialController, Throw, Shake, Direction |
TrackingAccessories/Entities/CanStack.swift |
Cited implementation, CanStack |
TrackingAccessories/Models/AccessoryTrackingModel.swift |
Cited implementation, Task closure isolated to MainActor, Task, await suspension point, @Observable, NotificationCenter, ARKit, GameController, AccessoryTrackingModel, GameState, State |
TrackingAccessories/Entities/Arrow3D.swift |
@MainActor, RealityKit, Arrow3D |
TrackingAccessories/Views/AccessoryTrackingView.swift |
SwiftUI state property wrapper, AccessoryTrackingView, Attachments |
TrackingAccessories/Models/ThrowSpeedTracker.swift |
Observation, ThrowSpeedTracker |
TrackingAccessories/Views/AppStateView.swift |
AppStateView |
TrackingAccessories/Views/GameStateView.swift |
GameStateView |
TrackingAccessories/Entities/Ball.swift |
Ball |
TrackingAccessories/Entities/Can.swift |
Can |
TrackingAccessories/Entities/Crate.swift |
Crate |
TrackingAccessories/Utilities.swift |
func |